Appearance
Roadmap
Now: Trailer (Sept 2026)
Goal: a release-date-TBA trailer. Storyboard drafted Sept 7. See Trailer for the shot list and what each shot needs.
Blocking assets for the trailer:
- [ ] Barn background
- [ ] Beach background
- [ ] Car driving sprite (car exists, needs driving frames)
- [ ] Money and coin effects
- [ ] Blake and Lydia scene poses
- [ ] Logo over barn and water end card
- [ ] "Release to be announced" card
History
| When | Goal | Result |
|---|---|---|
| Mar 2026 | Four background areas: player house, inner town, beach shopping district, barn | Player house only |
| Mar 2026 | Godot skeleton: main menu, paper sign scene, dialogue system, main theme | Done (Ken, Mar 13 to 30) |
| Apr 2026 | Team expansion: Ima, Wretched, Lucario | Done |
| Apr 28 | Presentation deck posted to #goals | Google Slides |
| Jul 2026 | Koby joins as programmer | Done, no commits yet |
| Aug 14 | Social reveal stamp cards: Blake, Lydia, Tundra | Done |
| Sept 5 to 7 | Sprite push: Lloyd, Lydia, Tokki M/F, props | Done |
Not scheduled
- Milking minigame in Godot (Construct prototype exists)
- Chopping minigame (Fizz, Mar 30,
choppingminigame.ase) - Lemon
- Music beyond the main theme
- Save system, settings, localization
How to use this page
One milestone at a time under Now. When it ships, move it to History with the result. Keep the Not scheduled list honest.
